Carmageddon

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Instructions: In Game Instruction/Help

Carmageddon:

Carmageddon: Move your mouse in the game screen, your car will follow it.

Carmageddon is a graphically violent vehicular combat 1997 PC video game. It was later ported to other platforms and spawned a series of follow-up titles. It was inspired by the 1975 cult classic movie Death Race 2000. The game was produced by Stainless Games, published by Interplay and SCi.

In 2011, Stainless Games had obtained the rights to Carmageddon from former company Square Enix Europe. In June 2012, it was announced that a new port of the game would be released for iOS and certain Android mobile devices. The game was released as both a free demo and paid game in 2013.

In Carmageddon, the player races a vehicle against a number of other computers controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors’ cars, or by running over pedestrians.

Races are completed by either completing the course as one would a normal racing game, “wasting” (wrecking) all other race cars or killing all pedestrians on the level.

The game featured instrumental versions of songs from Fear Factory’s album from 1995, Demanufacture, with the song “Zero Signal” being used in the game’s intro. Other songs from the album that appear are Demanufacture and Body Hammer.

The game that became Carmageddon started out as “3D Destruction Derby”, a banger racing sim prototyped by Stainless Software. This was signed by SCi in 1995, but the banger-racing angle was soon dropped and for a while, the game was to use the Mad Max license. This fell through and was replaced by the Death Race 2000 license, as a sequel to the original film was at that time planned (it eventually emerged as a comic book).
This introduced the running-over of pedestrians into the game. When this license also fell through, SCi and Stainless took the decision to proceed with the game anyway, creating their own IP. The name “Carmageddon” was coined, and development proceeded with the designers allowed unusually free rein with regard to the content of the game.

Carmageddon was originally released for DOS in 1997 and was eventually ported to Microsoft Windows (1997), Macintosh (1997), PlayStation (1999), Nintendo 64 (2000) and Game Boy Color (2000). The PlayStation and Nintendo 64 versions of Carmageddon are more similar to Carmageddon II. The Nintendo 64 port was ill-received, being N64 Magazine’s lowest-rated game at 8% from 1999 till 2004.[citation needed] A port of the first game was in development for the Gizmondo but was never released due to the system’s demise. Carmageddon was released for iOS in October 2012 and for Android devices in May 2013.

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